using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
ProcessTime p = new ProcessTime();
Mytime t = new Mytime();
t.Timer += new TimeEventHandler(p.GenerateTime);//To link events and event handling
t.OnTimer("Mindstick"); //use event
Console.Read();
}
}
public delegate void TimeEventHandler(string s); //declare a delegate
public class Mytime
{
public event TimeEventHandler Timer; //declare a event
public void OnTimer(string s)
{
if (null != Timer)
{
Timer(s); //raise the event
}
}
}
public class ProcessTime
{
public void GenerateTime(string s) //event handle
{
Console.WriteLine("Hello {0}!The time is {1} now", s, DateTime.Now);
}
}
}
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
ProcessTime p = new ProcessTime();
Mytime t = new Mytime();
t.Timer += new TimeEventHandler(p.GenerateTime);//To link events and event handling
t.OnTimer("Mindstick"); //use event
Console.Read();
}
}
public delegate void TimeEventHandler(string s); //declare a delegate
public class Mytime
{
public event TimeEventHandler Timer; //declare a event
public void OnTimer(string s)
{
if (null != Timer)
{
Timer(s); //raise the event
}
}
}
public class ProcessTime
{
public void GenerateTime(string s) //event handle
{
Console.WriteLine("Hello {0}!The time is {1} now", s, DateTime.Now);
}
}
}